DESIGN 260

Visual Communication IV

CRN 42480

Tues/Thurs 11:00am-1:50pm

FI 101

bridget.weis@wwu.edu

Office hours:

Tues/Thurs 2:30-4:00pm

Office: FI 106B

 

  •  

    Introductions

                       – Name

                       – Area of study

                       – Why do you want to learn about motion graphics and storytelling?

                       – Tells us about a commercial, title sequence, or trailer that you've

                          seen recently that stands out to you and why (share if time)

    Animated Short: The illusion of life

    create a tumblr

    Idioms

                      http://www.idiomsite.com

                      http://www.usingenglish.com/reference/idioms/

    Storyboard template

    Copyright free music

                      Creative Commons (click on SoundCloud, CCMixter, or Jamendo)

                      Free Archive Music

     

    Professional Examples

                      Short of the Week

                      Vimeo

                      Youtube

    Stop-Motion: marcel the shell with shoes on

    DUE NEXT CLASS:

    1. Create blog - email link and your name to me before class Tuesday

     

    2. Research stop-frame animations - post to blog

     

    3. Draft a storyboard for the idiom you have chosen thus far (can still change your mind, but need to choose one to get started with storyboarding) - email me idiom, post storyboard to blog

     

     

  • SEPT 29:

     

     

     

    Structuring A Story:

     

     

     

    Project 1 Check-in:

    Explain your idiom, share your research and storyboard draft that you've posted to your blog.

     

     

    DUE NEXT CLASS:

    1. Bring photos and/or camera equipment to be able to work during class.

     

    2. Find one After Effects tutorial to post to your blog/share with the class.

    Pixar Storytelling Rules Playlist

  • OCT 01:

    Project 1 Check-in (cont.):

    Explain your idiom, share the research and storyboard draft that you've posted to your blog.

     

     

    Intro to Premiere Pro

     

     

    Getting started with Adobe Premiere Pro

     

     

    Basic sound editing in Premiere Pro

     

     

    Importing images as an image sequence:You can import an animation contained in a single file, such as an animated GIF. You can also import a sequence of still-image files, such as a TIFF sequence, and automatically combine them into a single video clip; each still image becomes one frame of video. Importing a sequence is useful for animations exported as an image sequence by applications like After Effects. The images in the series cannot include layers. For information on layers and flattening, see the application’s documentation. 1. Set the frame rate for the still-image sequence. Select Edit > Preferences > Media (Windows), or Premiere Pro > Preferences > Media. Then, select a framerate from the Indeterminate Media Timebase menu. Click OK. 2. Make sure that each still-image filename contains an equal number of digits at the end and has the correct file extension—for example, file000.bmp, file001.bmp, and so forth. 3. Choose File > Import. 4. Locate and select the first numbered file in the sequence, select Image Sequence, and click Open (Windows) or Import (Mac OS). When Image Sequence is selected, Premiere Pro interprets each of the numbered files as a single frame in a video clip.  Work session, keep these requirements in mind:1. Concept    - innovative/original concept    - storytelling    - clear communication    - quality of sound 2. Design    - overall composition    - quality and appropriateness of asset creation    - consistency in visual elements    - letterform 3. Time    - overall frame rate (smoothness)    - use of motion    - use of space across time    - rhthym/pacing of elements and scenes 4. Requirements    - 45-60 seconds of story    - 4:3 aspect ratio    - H.264 Movie    - research of stop-motion inspiration    - storyboards (versions to show progress including finalized storyboard)

     

     

    DUE NEXT CLASS:

    Make significant progress and bring questions for critique/feedback.

     

    We will start small group stand-up promptly at the beginning of class
    so that we have time for everyone to get review/ feedback.

  • OCT 06:

    Project 1 check-in:

    - progress, issues, next steps

    - ask for critique on at least one element to get specific feedback

     

     

    Setting up Seagate for OSX

     

    Change duration and speed of clips overview

     

    More info about changing speed and duration

     

    Ripple delete shortcut (for deleting multiple gaps all at once)

     

    Scale to frame size (for resizing your images to fit into the frame size if they look cropped when you import them)

     

    **If you are having image sequence issues:

    1. Open your files in Adobe bridge

    2. Select all of the images you want to use (click first + hold shift + click last image)

    3. Select open in camera raw, select all images again

    4. Select save images (bottom left)

    5. Save into new folder

    6. In your file naming section make sure to end the name with a number sequence, this will ensure image sequence will put your images into the correct order.

    **Note: Don't worry about having exactly 4:3 aspect ratio, export at HD 720p 29.97 and if you have black bars on the sides, don't worry. I won't be down-grading for aspect ratio.

     

    **Note: For this project you should use H.264 format for exporting.

     

    1. Open export window: select File > Export > Media

     

    2. Select H.264 as the format. Make sure Export Video and Export Audio are checked if you want to include both. **You can alternately select Quicktime, but if your file ends up being too big, change back to H.264.

     

    3. I know that a lot of you are having issues with the aspect ratio, when exporting choose the HD 720p 29.97 option and it should get you back into the right video aspect ratio that we are shooting for.

     

    4. You can login to vimeo from the Publish panel to automatically publish to your vimeo account when the video is exported.

     

    5. Click Export at the bottom of the panel and it will save it where you saved your Project File or wherever you set your Output.

     

     

    DUE NEXT CLASS:

    Upload your project to Vimeo and link from your blog 1 hour before
    class begins.

     

    Upload finalized storyboards, research, and progress elements to blog.

  • OCT 08:

    Project 1 DUE

    In-class critiques. In your presentation please include an overview of: your idiom, research/inspiration, storyboards, and your final video.

     

    Project 1 Overview

    What are three things you would change if you were to go back and finalize this video further?

     

    What is the main takeaway that you learned from working on this project?

     

    Include these in your blog so that you have a record of them.

  • OCT 13:

    Title Sequence: Catch Me If You Can

     

     

    Title Sequence: Wimbledon

     

     

    Project 2: Music Interpretation

     

    1. Create rough storyboards and/or look-and-feels of your ideas for

    showing rhythm using the formal characteristics of shape, scale,

    transparency and color.

     

    2. Research examples of visual representations of audio, visual style, forms, etc.

     

    3. Before the end of class, work with your group to choose a song.

     

     

    Download Songs

     

     

    Basic shape examples:

     

    - Circles

    - Lines

    - Primitives

    - Cubes

    - Mark Pearson

    - The Illusion of Life

    - Giphy Shapes

    - Geometry Daily

    - Student Title Sequence

    - E. Satie

    - Visual Music

     

     

    DUE NEXT CLASS:

    Complete research and storyboards.

     

    We will start small group stand-up promptly at the beginning of class
    so that we have time for everyone to get review/ feedback.

     

    I expect you to be ready to jump into After Effects. You may find it helpful to begin creating comps in Illustrator once you've completed your initial research and storyboards.

  • OCT 15:

    Project 2 check-in:

    Share your storyboards, research, and any initial comps that you have made.

     

     

    Lecture: Layout Principles

     

     

    Introduction to After Effects (tour of resources tab)

     

     

    Book Reference

    You can refer to Lesson 1: Basic Animation and some of Lesson 2: Advanced Animation in After Effects Apprentice for more help.

     

     

    How To: Color Animation

     

    Click a shape in the comp panel to select its layer.

     

    To the left of a layer, click the triangle to display its properties.

     

    Click the stopwatch next to color under Contents > Fill.  This creates a keyframe at the current time.

     

    Move the playhead to another time in the future.

     

    In the layers panel, click the color swatch and change it to another color. This automatically creates a new keyframe at the current time.

     

    Click and drag the keyframes to adjust timing of color transitions.

     

     

    How To: Opacity Animation

     

    Click a shape in the comp panel to select its layer.

     

    To the left of a layer, click the triangle to display its properties.

     

    Click the stopwatch next to opacity under Transform.  This creates a keyframe at the current time.

     

    Move the playhead to another time in the future.

     

    In the layers panel, click the yellow 100% link next to opacity and change it to a lower percent.  This automatically creates a new keyframe at the current time.

     

    Click and drag the keyframes to adjust timing of opacity transitions.

     

     

    How To: Scale Animation

     

    Click a shape in the comp panel to select its layer.

     

    To the left of a layer, click the triangle to display its properties.

     

    Click the stopwatch next to scale under Transform.  This creates a keyframe at the current time.

     

    Move the playhead to another time in the future.

     

    In the layers panel, click the yellow 100% link next to scale and change it to a lower or higher percent.  This automatically creates a new keyframe at the current time.

     

    Click and drag the keyframes to adjust timing of scale transitions.

     

    In addition to scaling from the center of the square, you can also scale from any point by moving the Anchor Point. To move the Anchor Point, select the Pan Behind Tool from the top menu tool bar. Then you will see crosshairs on the center of your square appear and with this tool you can select the crosshairs and move them to any side or corner that you want to scale from.

     

     

    How To: Shape Animation

     

     

    Click a shape in the comp panel to select its layer.

     

    To the right of the Contents, click on the black arrow next to Add.

     

    You can change the shape by choosing any number of the following: Pucker & Bloat, Rounded Corners, Twist, Trim Paths, Zig Zag

     

    When you choose one, it will appear below the layer and you can keyframe/adjust the appropriate properties across the timeline to change the shape.

     

    Click and drag the keyframes to adjust timing of transitions.

     

     

    How To: Easing

     

    Help with Easing: GreyScaleGorilla: Intro to Keyframing

     

    From an existing animation, Right-Click on a keyframe.

     

    Click Keyframe Assistant from the menu, then Easy Ease, Ease In, or Ease Out. Play around with the different ones and see what they do. Learn by experimenting.

     

    This changes from a linear transition to a curved transition. The motion will appear more natural.

     

    Another option for easing is by using the plug-in, Ease & Wizz. Go to Window and at the bottom of that menu click on Ease and Wizz.jsx.

     

    Select the keyframes in which you want to apply ease.

     

    In the Ease & Wizz panel adjust Easing, Type, the Keyframes, and hit Apply. Expo is the strongest, while Sine is the most gradual.

     

     

    How To: Work With Audio

     

    1. File > Import > choose file type Footage. In After Effects, drag file to timeline and turn off the eyeball icon so we can’t see the video.

     

    2. Five ways to interact with audio in After Effects:

     

    RAM preview or hit 0 on the keypad to hear audio

     

    Command/Click-drag on playhead to scrub sound

     

    Hit LL on keyboard to see waveforms and audio levels. (You can then keyframe audio levels to fade if needed.)

     

    You can set markers on layers or the timeline to mark spots of what you are hearing at that time to help you organize. Go to Layer > Add Marker with either a layer selected for a layer or no layers selected to put one on the timeline. You can right-click it to give it a name in the comments box.

     

    When you render at the end, don’t forget to click on Lossless in the Render Queue and check Audio Output.

     

     

    Grouping Shapes - https://helpx.adobe.com/after-effects/using/overview-shape-layers-paths-vector.html

     

     

    DUE NEXT CLASS:

    Make significant progress on two studies.

  • OCT 20:

    Project 2 check-in:

    Let us know how far you've gotten, what you are working on today, and if you've run into any issues. Describe at least one tutorial that you've found and be sure to post it to your blog.

     

     

    In class today:

    Today is primarily a work day, a time for you to get specific help/feedback. Use your time wisely today so that you are far enough along to get critique on Thursday.

     

     

    TUTORIAL: How to do audio in after effects (from audio file type to info on adjusting levels to fade in and out, and playback, this tutorial should help with all things audio)

     

     

                 

     

     

    NOTE: To change scale but not position, use the scale keyframe associated with the shape and not the entire layer (the entire layer would be the first transform drop down, you are looking a few layers in for this scale keyframe).

     

    Working with Points

    Click the stopwatch next to Path to begin animating.  Note that the path as a whole is animated rather than the individual points.  If you move the object, the position will animate along with the individual points.

     

     

    Anchor Points: More Info

     

     

    Shapes & Paths

     

     

    Parenting and Layer Properties

     

     

    TUTORIAL: Parenting

     

     

    TUTORIAL: Basics of rendering and exporting (focus on 'collect all files in one location' portion if you are moving your file from computer to computer)

     

     

    Keep these requirements in mind:

     

    1. Time Aspects:

        - rhythm/pacing (consistency w/ variety)

        - sequence/duration (order of pattern, pacing)

        - motion/easing

        - transition

     

    2. Formal Characteristics/Spatial Aspects:

        - color that creates appropriate rhythm and

           good color relationships

        - transparency that creates appropriate rhythm

           and depth

        - scale that creates appropriate rhythm, depth,

          and figure/ground relationships

        - shape that creates appropriate rhythm and

          figure/ground relationships

     

    3. Composition/Design Principles:

        - balance

        - emphasis

        - unity

        - pattern

        - consistency/variety

        - figure/ground relationships (more obvious in

          shape and size studies)

     

     

     

    DUE NEXT CLASS:

    Refine and finish other studies for feedback next class.

     

     

     

    TROUBLESHOOTING: Illustrator to After Effects

    I recommend creating your shapes in After Effects for this project as it allows your more animation flexibility.

     

    If you want to create in Illustrator and import those shapes rather then just using them as a design guideline (by recreating in After Effects), you can either copy the paths into After Effects or import the file as a whole.

     

    The first tutorial below will explain these concepts. I have not been able to find significant information showing issues with position when animating from Illustrator. Make sure that you have converted your illustrator graphics to shape layers for maximum editing capabilities.

     

    Illustrator to After Effects Issues

    "edit original" and "converting to shape layer"

     

    Organizing Your Illustrator File

     

    Creating Shapes and Masks

    Focus on: "Vector Art Footage-to-Shape Conversion | CC, CS6" and creating shapes and shape layers

     

    In your textbook: Lesson 1 "Basic Animation"

    Talks about importing files and working with them in After Effects, later lessons (lesson 12 specifically) explain this more thoroughly as well.

     

    TROUBLESHOOTING: Timecode & Time Display (in your project Timeline)

     

    Timecode and Time Display Units

     

    TROUBLESHOOTING: RAM Preview Issues

     

    After Effects CC 13.5 RAM Preview Updates

     

    Depending on the version of After Effects you are using, you will notice differences with Preview and RAM Preview. If you are using newer than 13.5 you will noticed that RAM Preview is gone and Preview will be giving you live playback. Yes, I know this is confusing, double check the version you are working in by going to the After Effects Menu (to the left of the File menu), and clicking About After Effects CC.

  • OCT 22:

    Project 2 check-in:

    Let us know how far you've gotten, what you are working on today.

     

     

    In class today:

    I will be coming around to critique your work. When not getting critique, keep working on touch ups and review the resources section to practice exporting your files.

     

     

     

    Keep these requirements in mind:

     

    1. Time Aspects:

        - rhythm/pacing (consistency w/ variety)

        - sequence/duration (order of pattern, pacing)

        - motion/easing

        - transition

     

    2. Formal Characteristics/Spatial Aspects:

        - color that creates appropriate rhythm and

           good color relationships

        - transparency that creates appropriate rhythm

           and depth

        - scale that creates appropriate rhythm, depth,

          and figure/ground relationships

        - shape that creates appropriate rhythm and

          figure/ground relationships

     

    3. Composition/Design Principles:

        - balance

        - emphasis

        - unity

        - pattern

        - consistency/variety

        - figure/ground relationships (more obvious in

          shape and size studies)

     

     

     

    DUE NEXT CLASS:

    Upload to Vimeo and link from your blog (each person post the group's video to your own blogs). Make sure to include song information and label each person's sections (name and location of each study).

     

    Upload finalized storyboards to blog.

  • OCT 27:

    Project 2 DUE

    In-class critiques. In your presentation please include an overview of: your research/inspiration, storyboards, and your final video.

     

     

    Answer these questions for us:

    1. What drove you to represent the song this way visually?

     

    2. Did you achieve the desired style that you planned in your storyboard?

     

    3. What would you change?

     

     

    Project 2 Overview

    What are three things you would change if you were to go back and finalize this video further?

     

    What is the main takeaway that you learned from working on this project?

     

    Include these in your blog so that you have a record of them.

  • OCT 29:

    Project 3: Type Specimen

     

    1. Choose a typeface (activity).

     

    2. Research your typeface and examples of type specimens. Use Suitcase Fusion on the lab computers to find the most examples of your typeface.

     

    3. Once you've completed the research above, create rough storyboards and look-and-feels of your ideas for showcasing your typeface. Be sure to not only sketch your storyboard, but also begin creating comps in illustrator (this high-fidelity portion does not need to be completed by next class).

     

     

    Refer to the Resources tab for more information about key terms and characteristics of typography

    Type characteristics

    Typographic definitions

    Anatomy of typography

     

     

    Article: Typeface vs. Font?

     

     

    DUE NEXT CLASS:

    Be ready to share your research, storyboards, and any progress that you've made with asset creation.

  • NOV 03:

    Project 3 check-in:

    Share your research, storyboards, and any progress that you've made thus far (in under 5 mins each)

     

     

    More about typography:

     

    History of Typography animation

    Thinking with Type // Type Vocab

    More About Type Overview

     

    Thinking with Type: Anatomy

    Letterform anatomy review

     

    Thinking With Type: Type Classification

     

    Thinking With Type: Hierarchy

    Hierarchy Overview

     

    Thinking with Type: Line Spacing

     

    Thinking with Type: Alignment

     

     

    Type Practice:

    Kerning Game

    Interactive Typography

    Fontroduction

    Type Rider

     

     

    DUE NEXT CLASS:

    Complete asset creation and begin your animation work.

     

    We will start off class Thursday with a tour of the pressroom (the door right next to ours) at 11am. Please drop off your things in our classroom and we will begin the tour promptly at 11.

  • NOV 05:

    Project 3 check-in:

    Let us know how far you've gotten, what you are working on today.

     

     

    In class today:

    Today is primarily a work day. I will be coming around to give feedback and answer questions, but use this time to make significant progress on your project.

     

     

     

    Helpful info for this project:

     

    Suitcase Fusion Software

    For this project, you are using fonts that are on the computers in both Design labs. Use Suitcase Fusion to enable/activate these fonts. Specific fonts may not be available outside of the lab.

     

    Character Tool Palette

    Show the align panel by switching the workspace to text or selecting Window > Character from the top menu bar. Drag the panels to more convenient locations.

     

    The character palette includes familiar settings for text size, leading, tracking, and kerning.

     

    Align Tool Palette

    The align panel is useful for aligning typography when working in many layers.  Show the align panel by switching the workspace to All Panels or selecting Window > Align from the top menu bar.

     

    Animators

    Text has its own set of available effects and transformations.  Expand a text layer, then select Animate on the right side. A fly-out menu gives multiple options for animated effects, such as anchor point, position, scale, rotation, opacity, and tracking. For example, select Position. Then it creates an Animator 1 with a Range Selector and Position property. Go ahead and adjust the Position of the Y axis. Then under the Range Selector scrub the Start parameter and you will see the text animate by character. You can then look under the Advanced option and change Characters to Characters without Spaces, Words, or Lines. You can also change the direction shape, smoothness, and randomization of the animation.

     

    Make an animation using rotation and watch how the text responds. The first is number of times to turn, the second is how many additional degrees to turn. Under More Options, Anchor Point Grouping can be adjusted.  By character rotates each character.  The value can be changed to word, line, or all.

     

    Steps are done very similarly for each parameter.

     

    3D text

    You can make your text animate around the z-axis as well. In the timeline, click on the 3D cube icon next to the layer to enable 3D. Then open up the Rotation parameter and turn the text around the Y and X axis to see it move in 3D space.

     

    You can also enable 3D per character using Animators like above. Click on Animate next to the layer and then choose Enable Per-Character 3D. Then once you go choose another Animator like Rotation, you will see the Z-axis included.

     

    Text on a Path

    With the text layer selected, go up to pen tool and draw a path onto the layer. This will create a Mask Path on the layer. Toggle open Path Options under your text layer. Then choose the newly created Mask as the Path. The text should then conform to the path. You then have a number of other options like reversing the path, perpendicular to the path, and adjusting the margins.

     

    Text Shape Animation

    Make a new line of text using the text tool.  It may work best to create each letter one at a time.  Right click, then select Create Shapes From Text. Expand the layer in the layer panel.  Under contents, find the path.  This is the outline of your letter.  Letters with counters will have multiple paths.

     

    Working with Points

    Click the stopwatch next to path to begin animating.  Note that the path as a whole is animated rather than the individual points.  If you move the object, the position will animate along with the individual points.

     

    Points can be moved with the typical click and drag method.  Add points with the pen tool by clicking anywhere on the path.  To add a bezier point with curve handles, click and drag with the pen tool.  To convert an existing point to a bezier point, select the pen tool, hold down option, then click and drag.

     

     

    Tutorials

    Tutorial 1 (Create type on different layers in AE and skip to 10:25 in the video. Uses a null and parenting method.)

    Tutorial 2

     

     

     

    Keep these requirements in mind:

     

    Concept

    overall communication/innovation

    storytelling (beginning, middle, end, overall structure)

    demonstration of type family (weights, styles, sizes, leading, tracking)

    information about typeface (creator, date, context, history, other…)

     

    Design

    overall screen composition/layout (balance, unity, negative space)

    overall type hierarchy (readability, emphasis, contrast, alignment, spacing, scale)

    appropriateness/quality of form (assets, color, background, supporting elements…)

    consistency w/ variety in visual elements (clarity/unity, but with innovation)

     

    Time/Space

    rhythm and duration of elements/scenes

    transitioning between elements (natural, consistency w/ variety, innovation)

    use of motion (natural/effective movement)

    use of space (illusion of depth, framing, orientation)

     

    Sound

    appropriate sound choice

    use of sound to enhance and set pacing

    quality audio mix (recording, levels, layers, begin, end)

     

     

     

    DUE NEXT CLASS:

    At least 1/2-3/4 of your animation completed for critique in class.

  • NOV 10:

    Project 3 check-in:

    Let us know where you are at with the project and what you are working on today. I will review exporting, make sure you are adding to render and exporting as H.264 instead of Quicktime.

     

     

    In class today:

    Today is primarily a work day. I will be coming around to give critique on your progress.

     

     

    Keep these requirements in mind:

     

    Concept

    overall communication/innovation

    storytelling (beginning, middle, end, overall structure)

    demonstration of type family (weights, styles, sizes, leading, tracking)

    information about typeface (creator, date, context, history, other…)

     

    Design

    overall screen composition/layout (balance, unity, negative space)

    overall type hierarchy (readability, emphasis, contrast, alignment, spacing, scale)

    appropriateness/quality of form (assets, color, background, supporting elements…)

    consistency w/ variety in visual elements (clarity/unity, but with innovation)

     

    Time/Space

    rhythm and duration of elements/scenes

    transitioning between elements (natural, consistency w/ variety, innovation)

    use of motion (natural/effective movement)

    use of space (illusion of depth, framing, orientation)

     

    Sound

    appropriate sound choice

    use of sound to enhance and set pacing

    quality audio mix (recording, levels, layers, begin, end)

     

     

     

    DUE NEXT CLASS:

    Finish animations, upload to Vimeo and post to your blog.

    Upload final storyboard to blog.

  • NOV 12:

    Project 3 DUE

    In-class critiques. In your presentation please include an overview of: your research/inspiration, storyboards, and your final video.

     

    Tell us the story of what you did and why you chose to do it this way. Finally, be your own critic, what do you think is the weakest part of your video?

     

     

    Project 3 Overview

    What are three things you would change if you were to go back and finalize this video further?

     

    What is the main takeaway that you learned from working on this project?

     

    Include these in your blog so that you have a record of them.

     

     

    DUE BY SUNDAY AT 5PM:

    Project 4 is an opportunity for you to tell a story visually, in less than 3 minutes. It includes the use of both video and animation.

     

    In order to make this more personal for each of you, you have the opportunity to choose the topic that you wish to tell a story about.

     

    Whether you want to teach someone how to make your favorite dish (taking advantage of Thanksgiving), or you want to navigate a hiking trail, this is your opportunity to make a video that can be a strong element in your portfolio.

     

    Please email me by SUNDAY at 5pm with an idea of what topic you want to tell your story about, doesn't have to be figured out entirely. Based on your topics, I will make any necessary modifications to the assignment and we will discuss the project details on Tuesday. The key here is to pick something you are actually interested in, and you will find the project much easier to complete.

     

    Storytelling and visual styles for some inspiration:

    example 2

    example 3

    example 4

  • NOV 17:

    PROJECT 4: Tell A Story

     

    Storytelling and visual styles for some inspiration:

    example 1

    example 2

    example 3

     

     

    PROJECT 4: Topics

    Remember, the key is to pick a topic you are actually interested in, and you will find the project much easier to complete. I will come around and talk with you about the topics that you sent me, to get a better sense of your idea and any further brainstorming that you've done.

     

     

    In class today:

    By the end of class, you should have a solid topic chosen and checked by me.

     

     

    DUE NEXT CLASS:

    Research topic; research storytelling; write initial concept/outline

    and brainstorm approaches for animation.

     

    Remember that our guests from Microsoft will be here Thursday. They will give a talk with Q&A for the first hour or so of class and then be available for critique or further questions during the remainder of class.

     

  • NOV 19:

    In class today:

    Guest lecture from Nathan Auer and Gino Scarpino. Make sure to mention that you met them in my class so they know to accept your invite!

     

     

    Reference suggestions from Nathan and Gino:

    Netflix branding video

    Aescripts.com - True Comp Duplicator (Gino's go-to AE plugin)

    No Film School - Great reference for people working in AE to keep you excited about your work and up to date on industry practices.

     

     

    DUE NEXT CLASS:

    Storyboards; Initial look-and-feel comps, shot list.

     

    I will email you about the devices you have late this evening, after doing a bit more research on each of them.

  • NOV 24:

    NO CLASS TODAY

    I will be checking your blogs to verify your progress and will send emails to you with feedback throughout the day. I will also be letting you know about your cameras.

     

    If you would like specific feedback before the long break please feel free to contact me.

     

     

    DUE NEXT CLASS:

    Begin your videography work, try to be about 1/2 completed

    for next class.

  • DEC 01:

    In class today:

    Motion tracking tutorial in After Effects:

    After Effects Basic Tutorial - MOTION TRACKING

     

    Obscuring your layers behind one another tutorial in After Effects:

    After Effects: Obscuring one layer behind another

     

    Continue to work on project 4 and I will come around to give you feedback on your progress.

     

     

    DUE NEXT CLASS:

    At least 1/2-3/4 of your videography/animation completed for final critique in class.

  • DEC 03:

    In class today:

    Continue to work on project 4 and I will come around to give you feedback on your progress.

     

     

     

    If you are making color corrections to your video footage, check these out:

    Color correction/grade in After Effects

     

    Go to Effect menu > Color Correction menu

    I recommend working primarily with Levels and Curves (shown in the tutorial above).

     

    Final touch ups for "film quality" video editing in After Effects (more specifically look at the sections on brightness and contrast, curves, hue and saturation)

     

    You can also edit your footage with Premier Pro or even Lightroom if you want to push beyond the capabilities of AE.

     

     

     

    DUE WEDS DEC 09 (uploaded by 7am):

    Finish animations, upload to vimeo and post to your blog.

    Upload finalize storyboard and shot list to blog.

     

    Presentations will begin promptly at 8am Weds Dec 9th

  • DEC 09:

    Project 4 DUE

    In-class critiques. In your presentation please include an overview of: your research/inspiration, storyboards, and your final video.

     

    Tell us the story of what you did and why you chose to do it this way. Finally, be your own critic, what do you think is the weakest part of your video?

     

     

    Project 4 Overview

    What are three things you would change if you were to go back and finalize this video further?

     

    What is the main takeaway that you learned from working on this project?

     

    Include these in your blog so that you have a record of them.

     

     

    Class evaluations and then you are free to go!

     

SEPT 24: